![]() Still, the beginner-to-intermediate-friendly tutorials are more than encouraging enough for me to consider picking up a decent fight stick and giving Street Fighter 6 a go someday soon.You’ve landed yourself in prison again, and your only chance is to engineer an escape by any means necessary. I simply don’t have the time to give what arguably might be one of the best fighting games ever the attention it deserves, but that doesn’t mean I’ll never come back and give it an honest try – maybe if I make some equally skilled friends to play with, or after I beat Tears of the Kingdom. And to do so, I’d have to invest hours upon hours into improving. The ranked matches have different tiers, placement matches, and the like, but as someone with a competitive mindset, I always want to improve. But the tutorials showed me how much I have to learn to compete at a decent level in Street Fighter 6. I like everything about the game: The new aesthetic and music taking the street in Street Fighter quite literally, the colorful new characters, and the remixed old characters (especially the equal parts scruffy and beefy Ken) all impressed. That said, I probably won’t pick up a copy of Street Fighter 6 for myself - at least, not at first. All of this is way too much for me to take in, but the fact these in-depth tutorials are included gives me a solid foundation to return to as I continue to get better with the formerly indoctrinated spy. The best moves to counter aerials come next, followed by some advanced techniques. The tutorial in Street Fighter 6 takes things a step further by explaining key fundamentals to her play style, much the same way a fighting game tutorial done by a professional player on YouTube would. I loved this as I am nowhere near intuitive enough to know that Cannon Spike will cancel out almost all aerial attacks or that Killer Bee Spin can be canceled into from an Overdrive Cannon Strike. What’s more, they provided detailed explanations on the strengths of each move, when to use them, and whether they’re invincible against certain counters. The tutorial did an amazing job of refreshing my memories of her staples like Spiral Arrow and teaching me the nuances of moves returning from Street Fighter titles I’m not familiar with. And after a handful of hours with the game, I can confidently say it’s one of the most middling-player-friendly fighting games I’ve played, albeit with a lingering caveat. Thankfully, as a perk of my job here at The Escapist, I got to give it a go early. I have so many memories of playing the series in arcades, on the SNES, on a homemade cabinet that we had at a place I worked. Other than one semi-professional fighting game friend (hi, Matt) who could school me one-handed as he scrolled The Escapist on his phone with the other, I had no one of similar skill to play with, and thus I didn’t pick up either.īut I really, really want to invest in Street Fighter 6. ![]() At the time these games were released, I lived in Japan, away from my usual gaming crowd, and I still do. I also neglected to give Guilty Gear Strive a shot, though I heard its online matchmaking provided a fair experience for the skillfully challenged. ![]() Yet without friends to play locally, 2D fighters are far too intimidating to play online with my perpetually average skill. I might not have won most of the matches, but if I felt like I had a chance, I could play Cammy against my friend’s Ken over and over again, or take on Arakune with Noel Vermillion for dozens of matches in a row. The best times I’ve had with the fighting game genre were playing against similarly skilled roommates. Yet Street Fighter 6 might have offered a chance to turn things around, with its character tutorials. Capcom 3, Street Fighter IV, and BlazBlue: Calamity Trigger. No matter how hard I try - workshopping in training mode, watching YouTube tutorials, getting coached by friends - I have never been more than average at games like Marvel vs. Traditional 2D fighting games have always perplexed me.
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